What is Ambient Occlusion?

Ambient Occlusion is a shading technique used in 3D visualization to improve the realism of rendered scenes. It helps to add depth and realism by calculating the amount of shadowing that would be cast by an object, even when that object is not directly visible to the viewer. This makes objects appear more solid and realistic, and can help to eliminate “halo” effects around objects that are brightly lit against a dark background.

cookie

We use cookies to personalize our service and provide you with the best possible experience. By continuing to use this site, you agree to this cookie usage. You can learn more about cookies and how your data is processed in the Privacy Policy