What is Material?

In 3D visualization, material refers to the different maps or textures that can be applied to the surface of an object. Each map serves a different purpose, such as making the object look more realistic or giving it a unique appearance. By combining different maps, you can create endless possibilities for your objects.

There are three main types of maps: color, bump, and displacement. Color maps are used to add color to an object. Bump maps are used to give an object a textured look. Displacement maps are used to create bumps and indentations on an object’s surface.