What is Beckmann?

Most people have heard of Beckmann, even if they don’t know what it is. It’s a common term used in 3D visualization, especially for product designers and engineers.

Beckmann is a technique used to improve the quality of 3D renders. It helps to reduce the number of polygons in a scene while still maintaining the visual quality, which can be important for creating high-quality images and animations.

There are two main types of Beckmann: regular and inverted. Inverted Beckmann is generally used when there are lots of small details in a scene, as it can help to improve performance and reduce rendering time. Regular Beckmann is more versatile and can be used in a wider range of situations.